

Added a workstation near the escape section of the Surface Zone.Added special inspect sounds and animations to the Jailbird depending on its durability.New decorations for some rooms within the Facility.Viewmodels are now affected by light sources.A complete reimplementation of all visual effects - spanning from 1:1 conversions, to total redesigns.

Improvements to several particle effects (SCP-244, gun-related particles, and more).Improvements to room lighting and overall atmosphere.What differences can you expect to see with this update? Overall, these massive technical updates to the core of the game will help us tremendously in terms of development and making SCP:SL the best it can be. HDRP opens the doors for us to explore a lot more in terms of practical visuals, alongside better support for higher end graphic cards, resulting in a performance increase. With this new High Definition Rendering Pipeline (HDRP) system, the entirety of SCP:SL has received a massive graphical overhaul. With this update, we have not only updated our Unity version to 2021 Long Term Support, the process of updating Unity has also allowed for us to change our rendering pipeline.

We have been using a version of Unity from 2019, alongside the standard rendering pipeline - the system that makes it possible to display SCP:SL. Unity 2021 and HDRPAs you may know, SCP:SL runs on the game engine ‘Unity’.
